3D Infographist and Unity integrator I have more than 2 years of relevant experience. Highly involved in video games and serious game’ conception you will find hereby a pallet of my current and past projects and accomplishments.
My name is Mathieu TABORY, I am an independent French 3D Artist based in Toulouse. I have been working in the field of video game and serious game since 2013 and specialized in 3D infographism and Unity integration. With more than two years of experience, I can provide quality work for both companies and individuals.
Bio
3 Years experience in Video Game and Serious Game.
Right after graduation, I started my career as a freelance 3D Infographist in the region of Paris. I had just finished my master’s degree at ENJMIN (Angouleme, France) and got involved in a small group, and independent, project entitled “Fireworks command ship”. In the meantime, I specialized in serious game considering that in two years, I led the creation of 2 serious game for the University of Pau.
In 2016, I have been hired as a 3D infographist and Unity integrator by Ad Invaders, a company specialized in serious games. This company, integrated in an incubator specialized in all new communication tools gave me the opportunity to work within a strong and diverse team.
In 2017, I have been hired to provide Airbus Defense and Space an expertise on …..
After one renewal of my contract, my mission at Airbus is now completed and I am currently looking for new opportunities in the region of Toulouse, France.
Services
Considering my extended and diverse experience, I am able to work as a 3D infographist and Unity Integrator in various companies specialised in video games, serious game, architecture or animation movie.
Video Game, Serious Game
I have built a strong expertise in this field considering my extended experience. I have been involved in many projects, and all of them were differently challenging.
Architecture
While being a student, I worked in architecture for 10 to 12 months. I believe that to render a 2D plan in 3D is very interesting.
Animation Movie
During my master’s degree I also specialized in animation (2 years) and made a short movie with other students accessible here:https://www.youtube.com/watch?v=McCPdu_KvVs .
3DS Max (6 to 7 years’ experience)
Modeling of environment, characters, terrains and everything else asked for a project.
Texturing and UV creation (simple or complex).
Rigging and animation of objects.
Adobe Suite and more particularly Photoshop (7 years’ experience)
Creation and modification of every type of textures.
Unity 3D (4 years experience)
Integration of the different graphic element in the unity scenes.
Lighting, managing of kind of light and Shadow Baking.
GUI, scripts and everything technical that a graphist use in Unity 3D
Please, feel free to contact me for any inquiry of job proposition: